On June 10th Atari's Dragonball Z: Burst Limit (DBZ for short) fighting series will be bursting its way onto the Microsoft Xbox and Sony PS3, and showing us a new realm into next generation gaming.
Coupled with graphically enhanced characters and a far more realistic destructive field of play, the Dragon Ball Z: Burst Limit is definitely spurting out all its energy to take gamers into a new playground of next generation technology.
Although it is not ground breaking news that both versions (PS3 and Xbox) have the ability to take the fighting to the worldwide stage by offering online fighting, nonetheless the online multiplayer adds a lot more reply value to the games, which fans will love!
As well as this, the game has taken steps to show its social responsibility side by offering a more defensive stance as well, which will also mean less button bashing and more sophisticated game playing.
The characters have been redesigned as well. As with previous DBZ games all the characters played pretty much the same. The only thing that was different was the button combination you would have to press in order to activate a ‘special move’ but most players could randomly select a character and would have no problems getting to grips with that character rather quickly.
Well this game has gone to lengths to change this. Now each character has a their own unique fighting style, which would mean a far more realistic and sophisticated game play.
Other than that, its a rather similar experience, the story takes place up to the Cell saga, which seems a rather let down as this story line has been done to death from previous DBZ games.
If you have a PS3 or and XBOX a demo is available for you to play now so download it and tell us what you think.
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5 thoughts on “Atari's Dragonball Z: Burst Limit – Powering its way onto Xbox and PS3”
Ive downloaded the demo and I dont think the game is bad friends have asked me if its similar to the budoki series and I’d have to say its alot better to the sense that the game was kept to the series very well
I just wish they did something more than the Cell/Buu saga, its kind of been done to death now
can u guys help me out here…
ive seen a few vids frm utube they showed me that goku’s spirit bomb hits around 1500 damage..but my goku’s spirit bomb does go even above 800 why is that..? moreover my goku’s kamehameha wave sux too..
do u guys know y..?
thx..
gokus spirit bomb doesnt go**
I am still looking into this issue for you but from my experance of DBZ games leveling up Spirit helps increase the damage of these types of attacks. I will get back to you with more info once I find some